Services

A show moves through three stages. We can join at any of them, or carry all three.

Most vendors do one. We plan it, build it, and run it. Fewer handoffs, fewer people translating between departments. There’s a fourth thing that never touches a stage: post.

Stage 01

Plan

Event and staging previsualization. Your drawings, rebuilt as true-to-life 3D, before anyone rents a truck.

You find out whether the sightlines work, whether the screen sizes are right, and what the room actually looks like - while it's all still cheap to change. And you get imagery good enough to put in front of stakeholders and sponsors.

•  2D architectural drawings converted to true-to-life 3D renders
•  Technical validation of sightlines, rigging, screen and projection sizing
•  Stakeholder and sponsor imagery, rendered from any angle
A CAD wireframe of an arena build - truss, LED and the seating bowl
The CAD we start from
A festival main stage previsualised
Sunset OC
Previsualised festival stage with a simulated crowd at dusk
Hangout Fest
Stage 02

Make

Content built to the specification of the surface it plays on - not a 16:9 file stretched to fit on load-in day.

Pixel maps respected, loops that actually loop, contrast pitched for a real room rather than a color-accurate monitor. If your brand has standards, we work inside them.

•  Live events video content, loops and environmental visuals
•  Motion graphics and full brand packages
•  3D content and environments
Stage 03

Run

Roles, not tasks.

We get hired as the screens producer, the media server programmer, and the content manager. Often on content we didn't build. We're fluent enough creatively to talk to whoever designed it, and technical enough to make it play.

•  Screens producer
•  Content manager
•  Media server programming and operation
•  Technical management
•  Camera directing
Jeremy Clevenger directing a TD Bank VFX shoot
Directing TD VFX shoot
Camera directing from the truck at Okeechobee
Camera directing - Okeechobee Music Festival
Parallel

Post

No stage required.

•  Editorial
•  Color grading
•  Visual effects
•  Finishing
Jeremy Clevenger cutting festival dailies

Not sure which of these you need?

Describe the show. We'll tell you honestly, including when the answer is none of them.

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